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Showing posts from November, 2024

Static Paradox blog post #6 - Steam page is up

 Link: https://store.steampowered.com/app/3331690 I wanted to be mysterious and simple, since people instantly figure out how they feel about a store page in the first 5 seconds which requires things to be straight to the point. Since this is my first full on horror game, not exactly sure how it will do, but I do think it will be decent in terms of reception at least. I think I learned a lot while working on it and it is good at developing tension. I think it will do well. It will be 9.99 on release. But it won't release until march due to the steam fest.

Static Paradox blog post #5 - Trailer and OST

 This is covering the trailer and the OST. Trailer link: https://youtu.be/t5SNlP8bLOo It's simple but is made to make more tension over time, I think it works well. Originally the start was going to be slower, but it was too slow for how long people watch trailers, so I replaced it with something  right up your face. OST link:  https://distrokid.com/hyperfollow/michaelrichardlannon/static-paradox-the-official-soundtrack 21 songs, and I learned a lot with making sound effects with decent droning music, so most songs are more something in the background for the sound effects to be stronger. I like how it came out. Anything else? Have to finish some stuff up to prepare it for a steam page, then it's basically done. I am glad it didn't take too long to make.